Utah Valley University App
Client: Utah Valley University (Educational Initiative)
My Roles: Research, Design, Testing, Documentation
Length: August 2019 - Early December 2019
Audience: Students of UVU
Tools: Concepts, Adobe Xd
The current UVU app was outdated, unbranded and difficult to use. It had no purpose in helping students. While canvas helped to organize assignment schedules and submissions, there wasn't a mobile solution to help students navigate campus life and administrative tasks such as registering for classes.
Much of the student body weren't using the app or knew that it existed. The UVU app was quickly becoming redundant and no longer needed.
I audited and reviewed the current app to determine what needed to be updated to that the app could be relevant again.
I interviewed students around campus to determine needs and wants for an app that would be useful to students and help them with campus life and tasks.
In the end I created a new style guide, updated UI and new user flows to create a prototype app of what the UVU app could become. On top of this, I tested it with students to get user feedback.
The Utah Valley University app has been outdated for a number of years and was not meeting the needs of the student body. The overall experience of the app is convoluted with little to no way-finding, making it so students can’t accomplish simple tasks to help with their schooling.
The app has been made slightly redundant by the deserving rise of “Canvas”. On top of its user flows and overall experience, the user interface, branding and experience was un-welcoming and outdated and only added to the already jarring situation. So, how could we make the app relevant again?
The user interface,
branding and experience was
un-welcoming and outdated
Mobile screens of the current/original UVU app
To determine what needed updating, I surveyed and spoke with 20+ students around UVU campus to find out what features were wanted in an app. On top of this I also did a heuristic markup of the existing app to identify pain points and usability issues.
Once I had determined features and usability, I began to sketch out ideas for the app and also planned user flows of how each page would interact in the overall experience of the app
Heuristic markup of areas with pain points
Iterations for how screens could look and how the app might flow
I created grey mockups to confirm my sketches in a vectorized form and make sure that designs were still functional and working. I also took the opportunity to create a quick prototype with the grey mockups to confirm that the flow of the designs was usable.
The student experience was a large part of this project, as the user needed to be able to easily navigate the app, whether that meant going forwards, backwards, or jumping to an entirely different part.
With the user flow fleshed out through sketches and mockups,
I was able to focus on the look of the app. I designed utilizing the principle of “Hick’s Law,” in that I limited number of the choices on screen so as not to overwhelm the user and to present a clear path to them.
With a limited number of items, they only have a set amount of ways to navigate, which reduces being lost and increases way-finding within the app. Using the official UVU branding guide,
I focused on designing around the principle color of UVU; green, while accenting areas with teal and yellow.
Highlights of the app re-design included:
Newsfeed landing page - This would keep students updated on current events on campus and events coming up.
Calendar with Filters - Again, to drive student engagement on campus, events are clearly displayed with dates and times so that students are better informed. Many students expressed they would like to be involved with school events but don't know where or how.
Schedule UI - I designed a schedule for when a student is registering so they can see how their classes affect their weekly schedule.
Registering Help - The student has 3 choices to register for classes with automated options and customizable options. Through the process, the student can also be prompted as to what classes to take for graduation.
Final screens for the re-designed app
The proposed answer to giving life to a dying app lied with the audience it would be serving; the students of Utah Valley University. In talking with students from around the school to determine what features would be useful to them I was able to confirm what was needed in an update. I then was able to move onto re-designing the app by strongly branding the app and giving it a more updated look.
The proposed answer to giving life to a dying app lied with the audience it would be serving...
Through testing the prototype with students, I was able to receive critical feedback on the app design and experience. Many students expressed that they would love a new app like the one created and that the options to register for classes on the app were beneficial, as well as an updated map.
While students praised most features, they also expressed that they wish they had the option to edit scheduling through the app and access other features such as financial aid management, and an option to pay tuition. Students expressed more interest in being able to handle more administrative tasks through the app.
Students expressed more interest in being able to handle more administrative tasks through the app
What I Learned
The preparation stages of a project can sometimes be the most important, depending on the scale of the project. In the time that I had to focus on each stage, I originally thought I would spend less time on the research and sketching, as it seemed like a simple re-design.
It was during the research stage that I realized that this wasn’t a simple UX re-design, but rather a mini-overhaul of what the app was and what it would do. As I stated before, “Canvas” handles the homework part, but what handles the school culture, news, and registration?
That’s what the app evolved into with this re-design; an app that could connect students to each other, and most importantly, connect them to their school so they felt involved.
...I realized that this wasn’t a simple UX
re-design, but rather a mini-overhaul of what the app was and what it would do.
EXTRA Insight - The Official UVU App Re-design
As this was an educational initiative, the re-design wasn’t officially implemented, but during the process I was informed by classmates that an official survey had been sent out by the school to get feedback on features that were wanted on a new app. I took this opportunity to confirm my research further and compare my re-design to a possible official one. I contacted the people in charge and was able to meet with them and see a new updated UVU app that was scheduled to be released. This situation was great as it allowed me to further my own designs and take inventory of my project.
I was shown the survey results that they had received and confirmed that registration was a much wanted feature for an updated app. The official research also confirmed that an easier to use interface was desired by students. While the official research was very close to what I had discovered during my own research, the design was much different. The interface was much better than the existing app, but in my opinion, still suffered from being overcrowded with options in the menu. It seemed that there were complicated pages, as many options used an in-app browser. Although there were parts I would change about the updated official app, they did explain that they were constrained to this particular build as it conformed to accessibility standards that were required for the app.